Thursday, November 12, 2009

Random-ish Sketch

I've been entirely too lazy with updating this blog, and actually doing stuff for that matter. I don't even care that no-one visits it. Its meant to keep me churning. Here is a random-ish sketch i did at work. We are working on a project with multiple cartoon-y animals., which is why it isn't so random.

Monday, May 18, 2009

Full Size Female Torso

Not my favorite works, but it was a real challenge doing a full sized torso. LOTS of clay! Its a bit old. I will be posting more of my older work since my sculpture classes are on hold thanks to the fact that 5 pointz is currently shut down.

Tuesday, March 24, 2009

Sculpture Studio: Male Portrait Part III

Thats it for this portrait, session is over. Im not totally happy with it, wish I had fixed some things before Vitaly stepped in! But that's what he does.

Sunday, March 15, 2009

Wednesday, March 11, 2009

Sculpture Studio: Male Portrait Part I

This is the beginings of a portrait of the same model we used for the full figure male. He has a very interesting and unique face. Just blocking, proportions and silhouette. I was feeling pretty good about it and then I ran out of clay!!!

Saturday, February 28, 2009

Sculpture Studio: Full Figure Female Part III (February)

Final week with this model. Fixed a ton of issues with it, now im pretty happy with it. I would love another week, but to be fair I did miss the first one so its my own fault.Vitaly stepped in and did some work on the feet. The amount of control that guy has with his fingertips is amazing!

Monday, February 23, 2009

Sculpture Studio: Full Figure Female Part II (February)

Second week with this model. I really felt I just could not get anything right this session, . Not happy at all where this is going, hopefully I can fix it next week, but its most likely the last week with the model. Its a shame, the model is great, she has a really interesting face and body. It was one of those days where you realize how much you don't know and how much you need to practice.

Sunday, February 15, 2009

Sculpture Studio: Full Figure Female Part I (February)

First session with this model, reused the armature and clay from the full figure male. Blocking in proportion and direction. Still need to work a lot on those things, not just with this study but in general. With out proportion, form and direction, there is nothing. That pretty much explains why I'm trying to do more traditional sculpture work, to really master those fundamentals that are so easily lost in CG.

Monday, February 2, 2009

Unfinished Zombie Dude

Had some down time today at work and found this in my files. It was originally for a Mudbox contest last year. I never finished it, but i now I really feel like revisiting it. He does have a body, but its pretty terrible so im just posting the head. There will be many more details like staples/stitches, more wrinkles etc. I might even pose him and put him in an environment.

Sunday, January 25, 2009

Sculpture Studio: Full Figure Part III (Jannuary)

Third session on this guy. Some more details to polish up, like the feet and the face, knee area and balance out the base.

Saturday, January 17, 2009

Sculpture Studio: Full Figure Part II (Jannuary)

Here is the progress from today's studio session. Lots of changes and still a long way to go.

Saturday, January 10, 2009

Sculpture Studio: Full Figure Part I (Jannuary)

This is my progress from today's sculpture studio session. Its a full figure male study. Today was basically prepping the armature, blocking out proportions and establishing direction. Its looking OK. Even at this stage it should feel more alive. Full figures are my weakest area. Thankfully they are one of the hardest things you can ever draw,sculpt paint, etc. Ill be updating my blog every Saturday with my progress.

Some BG info on the studio. Its a really small space at the 5 points in LIC, run by two awesome Russian sculptors, Larisa Dekermendzhi and Vitaly Patrov. Each session is 3hrs (i cant help but be 30min late EVERY time), and focuses solely on the live model.

Sculpture Studio: Male Portrait (November)

This is a portrait completed in November, after about 3 sessions. Each session is 3 hrs. We don't try and get super finished or even remotely detailed in studio, so if you are used to seeing skin pores on Zbrush gallery sites, this might look simplistic.

Wednesday, January 7, 2009

Begining the Model

If anything im extremely haphazard. Jumping from one stage to another like a crack whore. (no offense to crack whores.) So here is a very early on zbrush sculpt. Made with zpheres, which began to annoy me, so I made some adjustments to the low poly geo in Maya and brought it back into Zbrush to play with the form. A long way to go with this guy, but as is the point of this blog, i will post as many as my steps as possible, good bad or ugly.

Tuesday, January 6, 2009

Operation Eric

A doodle for my next character. His name is Eric for now. I will be posting some more production type frames soon, some color tests and such. Since part of the point of this site is sort of a "work out plan" for my creative skills, im giong to try and run the gamut on every character I post. (production stills, color tests, model iterations, wireframes, blah blah blah!). Definitely inspired by Bobby Chiu

Monday, January 5, 2009

Random Face

Kind of misleading. Its not sooo random. At my work, we had an internal project going. This is my take on what I thought the face should look like. The project has been canned, so i stopped working on it. Done is Zbrush 3.0. I think i tore the head off of the superaverage man.ztl. Never remeshed it, i still might. Its kind of an idea that has fizzled out at this point.

First Post: A Not So Lazy New Year

Hello All,

And by all, I mean no one. I am starting this "artist blog" to both keep myself in check and get some useful feedback from the creative community. Of course, that requires some people to read it, and then they need to feel compelled to comment. It will be a blog sketchbook, one of the many out there, and probably not even close to the quality of some of those out there. However, If I don't try, how could i ever know if it would have worked? I am a 3D modeler by trade, but I will be posting traditional sculpture, photography, paintings, drawings, or what have you. So, I say to all of you non-existent commenters, enjoy, and thanks for keeping me in check.