
Third session on this guy. Some more details to polish up, like the feet and the face, knee area and balance out the base.

If anything im extremely haphazard. Jumping from one stage to another like a crack whore. (no offense to crack whores.) So here is a very early on zbrush sculpt. Made with zpheres, which began to annoy me, so I made some adjustments to the low poly geo in Maya and brought it back into Zbrush to play with the form. A long way to go with this guy, but as is the point of this blog, i will post as many as my steps as possible, good bad or ugly.
A doodle for my next character. His name is Eric for now. I will be posting some more production type frames soon, some color tests and such. Since part of the point of this site is sort of a "work out plan" for my creative skills, im giong to try and run the gamut on every character I post. (production stills, color tests, model iterations, wireframes, blah blah blah!). Definitely inspired by Bobby Chiu
